October 2, 2008 - 1:30 AM
Items of interest
So this Sonic Chronicles DS RPG came out in America a few days ago, and so far the consensus both on TSC and Metacritic appears to be that it's pretty fun if you're a Sonic fan but flawed nonetheless. Take that as you will. Here's the Chronicles thread.
Also, tonight a new "DSi" was announced. It's much the same as the last, plus camera/music/storage/dlc and minus GBA, for a somewhat large $180 in Japan.
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Also, tonight a new "DSi" was announced. It's much the same as the last, plus camera/music/storage/dlc and minus GBA, for a somewhat large $180 in Japan.
September 15, 2008 - 11:44 PM
Sonic 2 HD tech demo released
If you haven't heard of it, there's been a 'Sonic 2 HD' team at Retro working for awhile to draw up new art and enginery, and they've made their first public release. Here's the forum topic (where you can download it) and a showoff image. Pretty interesting stuff.
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September 15, 2008 - 8:59 PM
Poll: The Rankings And You!
Wide-ranging actions are under consideration! Entire cities will fall into ruin in the ensuing chaos as the fabric of human societies tear apart at the seams! Inquire within.
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August 22, 2008 - 1:27 PM
CONFIRMED: Sonic Unleashed a return to form
There's a new Unleashed preview up on IGN (bear with me), and it's not pretty. They have no issue with the level design or the 2D/3D schizophrenia, but the game failed in the one most cripplingly objective measurement of suck: the frame rate. According to them, the 360 version strives for 30fps in the day levels but more normally ends up batting 15-20, while the night levels struggle to score double digits. If these issues end up making their way to the final product, and I don't see much reason to believe that they won't, then SEGA is delivering us a busted game, I won't be buying it and neither should you.
edit: SJ said it mockingly, but it's worth pointing out that the Wii/PS2 build is completely separate from the 360/PS3 build on display here, so it may or may not be affected by the same problems. (edit: but I'm not holding my breath)
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edit: SJ said it mockingly, but it's worth pointing out that the Wii/PS2 build is completely separate from the 360/PS3 build on display here, so it may or may not be affected by the same problems. (edit: but I'm not holding my breath)
August 13, 2008 - 9:58 AM
Sonic 1 Megamix finalized
Check it out check it out check it out.
You'll notice the first couple levels have mostly minor changes, but play through them and some significant improvements start cropping up. Development ended under a cloud of smoke, so it's not quite as polished as a true final release, but it's still worth your time.
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You'll notice the first couple levels have mostly minor changes, but play through them and some significant improvements start cropping up. Development ended under a cloud of smoke, so it's not quite as polished as a true final release, but it's still worth your time.
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